Principles of Spatial Design
tl;dr: This post focuses on the principles of spatial design for a spatial operating system. It covers topics such as window design, size flexibility, multiple windows, human-centered design, dimensionality, immersion, and user comfort. The aim is to create familiar, authentic, and immersive experiences for users within the spatial environment.
- 🧭 Design spatial apps that balance familiarity and new possibilities. Use elements like sidebars and tabs to help users navigate and find what they’re looking for.
- 🪟 Windows in spatial design have a new visual language, with glass material for contrast and adaptability to different lighting conditions.
- 📏 Size and shape flexibility in windows allows for comfortable viewing and accommodation of different types of content. Use tab bars and toolbars to extend beyond the window.
- 📐 Points system is used to ensure scalable and legible interface elements at different distances. Design interfaces with points to adapt to various screen sizes.
- 👤 Human-centered design is essential in spatial apps. Consider the user’s field of view, design with ergonomics in mind, and place content relative to the user’s head and position.
- 🌌 Dimension and immersion are key in spatial design. Utilize the space around users, leverage depth and scale to create hierarchy and focus, and design immersive experiences beyond windows.
- 🔄 Immersive experiences can exist on a spectrum. Start in a window in the shared space, and provide clear ways in and out of immersive experiences.
- 🌍 Blend app content with the user’s physical surroundings for a more seamless experience. Soft edges help integrate virtual content smoothly. Add animation and sound to enhance realism.
- 🛋️ Ensure user comfort and control in immersive experiences. Avoid abrupt or fast movements, provide clear labels and symbols for guidance, and allow users to view their physical surroundings during motion.
- 🍎 Create authentic spatial apps that utilize the unique capabilities of the platform. Make the experience engaging, distinct, and memorable by using depth, scale, and audio effectively.
- Spatial operating system: An operating system designed for spatial computing that provides an immersive, three-dimensional user experience.
- Dimensionality: The quality of having depth and spatial characteristics in a virtual environment.
- Human-centered design: Designing with a focus on the needs, capabilities, and comfort of the user.
- Immersion spectrum: A range of experiences varying in their level of immersion and integration with the physical world.
- Ergonomics: The study of designing and arranging objects and interfaces for optimal user comfort and efficiency.
- Spatialized audio: Audio that is positioned in a virtual environment to create a sense of space and realism.
- Field of view: The extent of the visible world or scene that a person can see at any given moment.
- Hierarchy: Organizing elements based on their relative importance and visual prominence.
- Points: A unit of measurement used to specify the size and scale of interface elements.
- Authenticity: Creating experiences that are genuine, true to the spatial platform’s capabilities, and unique to the user’s context.